Skip to main content

What is Operator Overloading in c++

 Who doesnot love syntactic sugar ? After all they make our code look more beautiful.So let us discuss how to  overload operators in C++

How to Overload Operators in C++

What if I tell you ,You can use most of the operator in C++ not only with built in type but with the  type you defined yourself (Classes are user defined type) .Yes you got it right , operator overloading lets you define the meaning of  an operator when used to operands of user defined type(classes)

Overloaded operator are nothing else than a function (however a special one) with a special keyword operator followed by the symbol for the operator to be overloaded.

As I already mentioned that overloaded opeartors are a function so they definetly have a return type,parameter(s) and a body.
It should look something like this:
returnType operator Symbol(){}

As an example:
 
int operator +(){
//body
}

Let us now overload  plus operator (+) for our class .

1.#include<iostream>
2.using namespace std;
3.
4.class A{
5.public:
6.int x=5;
7.};
8.class B{
9.int y=4;
10.public:
11.int operator +(A obj2){
12.int sum = y + obj2.x;
13.return sum;
14.}
15.};
16.int main(){
17.A obj1;
18.B obj2;
19.int sum = obj2+obj1;
20.cout<<"The sum is "<<sum;
21.}

The output of this code is :


The sum is 9


Lets see whats going on there.

We have defined our own classes ( A and B at  line 4 and 8 respectively).A has a public member(no data hiding we are learning operator overloading) of x with value initialized to 5. Another class B has a private member y with value initialized to 4 . It also has a method (member function) . Oh! that is a special one. We can clearly see the keyword operator along with the a + sign . This is how we  distinguish a overloaded operator ( a easy work though) . It takes a single parameter (Will talk about parameters below) which is an object of class A type.The function does something to add two numbers store it into a variable sum.The function then returns sum.

In our main function we created instances of our classes .(Objects are the instance of classes.)
Line 19 is a special one here.
int sum = obj2+obj1;
Feels like we are adding something here.Indeed we are.But  obj2 and obj1 are non built in type.You are seeing it right. I am adding two objects here . This is what we call operator overloading (I will talk about its naming later in this post )

The 19th line is equivalent to :
int sum = obj2.operator+(obj1);

Isn't it similar to a normal function call. However we mostly use previously used syntax(19th one).

Deciding the parameters for overloaded operator

It should be noted that : An overloaded operator has the same number of parameters as the operator has operand.

For unary operator it should have one parameter.
For binary operator it should have two parameters.

I'd be very sad if you didn't raise this question to yourself:

 If a binary operator should have two parameters then why we have only a single parameter passed for a binary plus(+) operator?

There is a plot twist here :
If a overloaded operator is a member function (function of a class) then the parameter lessens by one.

But why?Although we are passing a parameter the first parameter is always bound with the magical 'this' pointer.Which implies that our left hand operand should always be the object of the class in which the function is defined.

So If we change the 19th line to 
int sum = obj1 + obj2 ;
It will be a blunder.

Special thanks to our special 'this' pointer we have a parameter lessen by One.

Keep these things in mind before you overload any operator
1. A operator function must either be a class member or should at least have a parameter of built in type,else the function would be wrong.
int operator -(int,int){}

The above line of code is a error because the operator - is predefined for two integers and we have no right to redefine it .

It should be noted that operator overloading is not valid for built in type.

2. We can overload only existing operator.
Looking above code you might have thought you can define and invent your own      operator.But we cannot do so here.Only existing operator can be overloaded.

3.Not all operator can be overloaded .
 ::(scope resolution operator) , ?:(conditional operator) ,.*(member acess operator) , .(dot operator) cannot be overloaded.

Before I move to my last point let's talk a bit about Logical AND(&&) and logical OR(||) operator.

  Logical AND(&&) and logical OR(||) operator.

You might be well known to these two operators:
                          
                Logical AND(&&)
 
if ((a==b)&&(b==c)){
    //body goes here
}
 
                  Logical OR(||)
if (a == b || a == c){
    //body goes here
}


Both of these operands have something in common.
These operator only move to the right operand if  the left hand operand cannot produce a result. i.e.

In the above code(for logical AND) if the left operand evaluates to false the operator won't check for the second operand and   the OR operator won't check the right side operand  if the left operand evaluates to true .

So both of these operand guarantees the order in which the operands are evaluated.

4. It is advised not to overload such operator which gurantees the order in which operand are evaluated.This is because overloaded operator are just functions and we cannot gurantee the order of evaluation.

5.Since we are defining a function,we can have our own function definition.Always try to  define your function which works equivalent to that used in  defined type.

Never ever write a substraction code for a plus operator. This will be a spoiler for our syntactic sugar.So avoid those nasty stuffs.

You can read my article on the same topic at freecodecamp.org too. Check it here

That's It!

Happy Coding

Comments

Post a Comment

Popular posts from this blog

Making your own version of string handling function in C

 In the previous post we discussed about  string handling functions in C . In this post we'll be defining our own version for those function. Let's see how. xstrlen As the name suggests xstrlen will be function performing same functions as strlen function which returns the length of the string. # include < stdio.h > int   xstrlen ( char   * ); int   main () { char   name [] = " Abhilekh " ; printf ( " length is  %d " , xstrlen ( name )) ; return   0 ; } int   xstrlen ( char   * a) {      int   length   =   0 ;      while ( * a != ' \0 ' )     {        length ++ ;       a ++ ;     }      return   length ; } Look at the function prototype. int   xstrlen ( char   * ); It is very clear that the function is expecting a character pointer as a parameter and the function will be returning a integer value. Let us now see how we are calling the function, xstrlen ( name ) We are passing the name_of_array as a parameter. It should be noted that the name of

What is Storage class and What are their types in C

 Variable declaration is not complete until we mention its storage class( there are some default conditions as well). Yeah you got it right ,Variables not only have data types they have storage class too. Why storage class? They tell us about The scope of the variable. Life time of the variable. Initial value of the the variable, if left unassigned. We have four storage class in C Automatic storage class External storage class Static storage class Register storage class Let us look at them one by one. Automatic Storage Class Scope : Local to the block where it is defined. Life Time : Until the control remains in the block. Initial value : A garbage value, one cannot predict. We use the keyword auto to declare a variable of automatic storage class. Demonstration of  Automatic storage class # include < stdio.h > void   myFunc (); int   main () {     auto  int   x   =   5 ;      printf ( " %d " , x ) ;      myFunc () ;      return   0 ; } void   myFunc () { int x;  

What is this Pointer in C++?

 Pointers are always headache for Programmers. However C++ have a special pointer which is referred as ' this '. The this pointer is one of the important concept in C++ and can be really confusing too. So in this article I will be discussing about the this pointer and its role in C++. The this Pointer Let us see an example first. # include < iostream > using   namespace  std; class   A { int   a ; public: // constructor A ( int   x   =   0 ): a ( x ){} void   display ()  const {      cout << a << ' \n ' ; } }; int   main (){ A   objA ( 10 ); A   objB ( 11 ); objA . display (); objB . display (); return   0 ; } It is very clear that the output will be 10 11 The program looks very simple, But do you know whats going on, under the Hood? How does the function remember, which object is invoking it? This is where the this pointer comes in action. Actually, the Compiler is secretly passing a constant pointer pointing to the object

File Handling and Various File Opening Modes in C

Every programs we were doing before were using Memory for storage and all those memory would wipe out once the program is terminated.But sometime the case is different,what if we need all those data again,We need to re-enter all those bulky data again,which will again be wiped out once the program is terminated. So we need to store the data in such a place such that it can be retrieved and displayed again and again.This is why we need files.The place about which we previously talked is the file on the disk.So we need File Handling to work with files. Let us see how a file can be handled. Various Operations in Files Creating a File Opening a File Reading from a File Writing to a File Closing a File File Opening Modes in C Before performing any operations in files,we must create/open the file . Here are the various File opening modes in C. "r" : It searches the file.If the file opens up successfully,the function fopen() loads the file from disk to memory and sets a pointer

What is Structure and why do we need them in C

 In one of our previous post we dealt with Array .Here in this post we'll be dealing with structure which  I prefer to call 'The advanced version of arrays'. Structure Similar to an array, A structure is a collection, however of a dissimilar data types. Take an example of an office, Where the Manager wants to keep  the records of his/her employees.The record may include employees' name, address, department, pay scale , age and so on.So, why not create a variable with all those features in it. So when we want an entity with multiple features in it we can go with structures. First Glance of Structure struct   student {      int   rollNo , intake Year;      char   name [ 20 ], address [ 20 ]; }; Above is a structure student with some of the features of the student like:Roll number, intake year, their name and address. The keyword struct is used to define a structure. Structure definition always ends with a semicolon. The general form of Structure definition is struct   <

Arrays and static Memory allocation in C

In this post we will be talking about array, their usage and importance in C. Array Array in simple world is a collection/container of elements of  same type. Array of any type is possible but the elements in array cannot be of multiple types. We can have array of int type. But not a array with 5 element of int and other element of other types . Why Array? Imagine a problem where you want to input the marks of 10 student in a subject  from the user and display the marks in descending number. Our major problem above will be to store the number input by the user. Here we have two options : Either construct 10 variables for storing marks of 10 student .(A trash Idea) Or Construct a container (Array of integers in this case) which can store all the marks of student . First Glance of an Array As mentioned earlier array is a nothing else than a collection for us. int   marks [ 10 ]  =  { ' 1 ' , ' 2 ' , ' 3 ' , ' 4 ' , ' 5 ' }; This is what an array lo

What is Dynamic Memory Allocation in C

Under stdlib header C provides us 4 four special function which helps in allocating memory dynamically and freeing it. malloc() calloc() realloc() free() The first three function's are used in allocation of memory while the last one frees the allocated memory. The Malloc function Syntax malloc ( number_of_bytes ); The malloc function  allocates contiguous memory location for the required   number_of_bytes, returns a void pointer pointing to the base address of that allocated memory. A malloc returns a void pointer,why?because malloc does not know for what we allocated the memory ( malloc does not know whether we are allocating memory for ints , floats or chars ). Usage example int   * a = ( int * )  malloc (5 *sizeof ( int )); The (int*) is done for typecasting, it converts the void pointer returned by malloc function to a integer pointer (int*) . We are then assigning the returned(and type casted) pointer to a integer point a. So a is now pointing to the base address of allocated

Working with String Handling Functions in C

 C provides large set of string handling library function under string.h header. Few of them are discussed below. Strlen This function returns the length of the given string which is an integer value. Syntax strlen (name_of_array); The actual parameter for the function is the address of the first character of the array. Usage # include < stdio.h > # include < string.h > int   main () { char   name [] = " Abhilekh " ; printf ( " length is  %d " , strlen ( name )) ; return   0 ; } The output is: The  length  of the string is  8 Strcpy It should be noted that a string cannot be assigned to another string using a assignment operator(=). This is where we use this library function. It copies one string to another. Syntax strcpy (string1,string2); It copies the string from string2 to string1. Usage # include < stdio.h > # include < string.h > int   main () {   char   name [] = " Abhilekh " ;   char   copyName [ 8 ];   strcpy ( copyName , n